legacylobi.blogg.se

A tale in the desert walkthrough
A tale in the desert walkthrough













a tale in the desert walkthrough

Go on deck, disembark the ship, go into town and go to the observatory. Open your inventory ( ) and combine the l ittle heap of salt with the pan with greasy potato slices to get salted crisps. Select the pan with greasy potato slices, and fry the potato slices (in the oven). Get an energy drink of dubious origin.Ĭombine the blunt kitchen knife with the shriveled potatoes to get thin potato slices.Ĭombine the thin potato slices with the battered frying pan.Ĭombine the pan with potato slices with the pot with fat. Open your inventory ( ) and combine the handful of sugar with the bottle with coloured water. Look at the oven and see that it has coal. Look at the wardrobe, the desk, Mary and the make up mirror. Look at the sack of sugar and take a bit of sugar. Learn that Nate was going to propose to Ivo, and the reason Nate is here at Tugator. Look at the pot by the steam engine (x2) and take the fat. Look at the wheel, the cannon, the steam engine and the cage. Look at the knife in the deck and take it. Look at the cloth and take the headscarf from the wheel on the left. Select the rope with pirate's hook and throw the rope with the hook to the Mary. Open your inventory ( ) and combine the pirate's replacement hand (hook shaped) and thick rope to make a rope with pirate's hook. Harvest several plants to get shrivelled potatoes. Look at the plants under the tree at right corner. Fill the bottle with water from the trough. Open your inventory ( ) and select the empty energy drink bottle. Get a pirate's replacement hand (hook shaped) from the box. Take the rope from the ground by the building on the left.

a tale in the desert walkthrough a tale in the desert walkthrough

Talk to the Red Pirate about the hatch and observatory. Look at the cloth behind the Red Pirate (x2). Look at the useless prisoner (Nate) and Critter (x2). Look at the key on the judge's table and the monkey. Look at the water trough, the door to the palace, the board and the building on the left. The label says it contains water, sugar and colouring. Ivo takes an empty energy drink bottle from the hatch. Look at the symbols: bottle (energy drink), potato crisps and toilet roll. Ivo opens the hatch and the device flips to show the three things that Ivo needs to enter the building. Look at the device and the hatch on the wall.















A tale in the desert walkthrough